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Media & Technology

Parenting in Place – Navigating Tech with Kids and Teens During COVID-19 [video]

Everyone is online right now – navigating work and school from a computer, phone, tablet or TV screen. But summer is just around the corner. Should the rules regarding screen-time be different? How can you help your children and teens find the right balance? Read more ›

How Can Educators Tap Into Research to Increase Engagement During Remote Learning?

As university professors and researchers who work closely with K-12 online teachers and learners, we’ve heard from many newly remote educators who are struggling. Recent class discussions have focused on the difficulties of getting through to students without in-person contact, especially during a time of enormous stress. Read more ›

Digital Wellness Can Help Students Balance Tech Use

Hilliard City Schools in Ohio urges students to differentiate between different types of screen time as part of its Digital Wellness Project, which has gained popularity both in the state and as a national initiative. Read more ›

Virtual Field Trips and At-Home Educational Activities for All Ages [web resource]

Due to COVID-19, your kids are probably spending more time online between school, entertainment, and maintaining their social connections. Under the circumstances, it’s natural to relax your screen time rules (or abandon them completely for now). Turn extra online time into a positive with high-quality content that is both engaging and educational. Read more ›

Internet Archive Announces No Waitlists Through June 30, 2020 for Online Lending Library [web resource]

Internet Archive, a nonprofit group that makes books available online for free, is suspending waitlists for the 1.4 million works in its online lending library in order to put books in the hands of people who need them while universities, schools, training centers, and libraries are closed.  This is called the National Emergency Library because it is meant to meet a specific, extraordinary need while physical libraries are closed. Read more ›

Minecraft: Education Edition for Remote Learning Free Through June 2020

As COVID-19 concerns prompt school closures around the world, many educators are turning to remote learning to keep students engaged.  To help teachers and students stay connected to the classroom, Minecraft: Education Edition is now available through June 2020 for all educators and learners who have a valid Office 365 Education account. Read more ›

Tips For Helping Students With Limited Internet Have Distance Learning

Schools across the nation are closing in an effort to stop the spread of COVID-19 and in the scramble to provide at-home learning, a major problem has risen to the forefront: millions of American students don’t have reliable access to the internet.

KQED’s MindShift community shares some strategies, tips and activities to facilitate distance learning with students who only have access to cellphones and limited data or internet. Read more ›

Video-Game Therapy May Help Treat ADHD, Study Finds

A new video-game therapy has shown promise in treating attention-deficit hyperactivity disorder in children, according to a new study. Read more ›

More Evidence Links Social Media Use to Poorer Mental Health in Teens

Smartphones, and being on Facebook, Snapchat, TikTok and the like may be taking a big toll on teens’ mental health, a new survey of collected data on the subject shows. Read more ›

New Screening App Can Identify Struggling Readers as Early as Preschool

What if a short digital game for young children could help lower the high school drop out rate? That’s a long-range goal of a new effort by a team from Boston Children’s Hospital in collaboration with Florida State University, which has developed a 15 to 20-minute game that tests children’s early literacy skills and generates a red flag for those in need of extra support. Read more ›

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